![]() ![]() Next step: make it work in VR with VorpX. Btw the same can't be said for beack spikers, this game run 45 fps on normal but with performance mode it will run 60 fps, unfortunately this exhibit same behaviour with zelda on emui 9,1 it become hot after 5 minutes and minutes 6/7 it throttling making the performance mode useless. This also resolved the stuttering / "metallic" quality to the audio, though again I have no clue why. Under VU settings (something to do with the virtual machine?), change the VU0 setting from "microVU Recompiler" (default) to "Interpreter".Īfter making this one change, I can now ramp up the graphics and texture settings to near their max, then switch to 4x the native resolution, all with 98%-105% framerate.Set presets to 3, then uncheck the "preset" checkbox (allows you to fine-tune).In my case, for whatever reason, one setting made all the difference: I was a bit skeptical (I thought I'd tried all the relevant settings anyway) but I gave this a shot, and it worked. So that would mean you can 1) pick a graphics level default, then 2) uncheck "preset" and play around with settings one by one until you find a marked improvement. In many cases one key setting will get your PC's behavior more "in sync" with what the game needs, and then everything is super smooth. The gist of that advice is: A modern gaming PC is likely having trouble with PS2 emulation because it's overperforming on some calculations (magic?), not underperforming. Like many official Nintendo games on GameCube and Wii, The Legend of Zelda: The Wind Waker uses mipmap levels to control some effects. (On Windows, with PCSX2 1.4, you can see the framerate % in the window titlebar.) Boy was I wrong, Shadow of the Colossus (the only game worth playing in my book -) ran up to 70-80% performance, and dipped down to 10-50% performance when I looked at high-poly regions, depending on the graphics settings I chose. I recently got a PC rig capable of entry-level VR, so I assumed I'd be able to play PS2 emulated games easily enough. ![]()
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